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Engage & Inspire: Gamification in the Classroom

April 12 @ 7:00 pm - 8:30 pm

| Free
Gamification is an advanced pedagogical strategy that facilitates students’ ownership of their learning goals. Learn to design independent and group learning experiences that use authentic learning activities to bring game design and game elements to the classroom. Explore resources and strategies that foster student engagement with gamification methods.

As a result of this session, teachers will:
1. Learn the difference between gamification and game-based learning.
2. Explore gamification strategies and templates; and
3. Plan for the use of gamification in the classroom.

Register for the event on The Source for Learning Website.

Details

Date:
April 12
Time:
7:00 pm - 8:30 pm
Cost:
Free
Event Category:
Yes https://sourceforlearning.eventbuilder.com/22SpringOK2Ask [sourceforlearning.eventbuilder.com]

Venue

Online
United States

Organizer

The Source for Learning
Phone:
7038609200
Email:
OK2Ask@sflinc.org
View Organizer Website